Declaration
func CreateBot(difficulty BotDifficultyType, teamSeq int, out var createdEntity entity<Player>)
go
Parameters
Input
| Name | Type | Description |
|---|---|---|
| Difficulty | BotDifficulty | Bot Difficulty Level |
| Team Sequency | Int | Bot’s team |
Out
| Name | Type | Description |
|---|---|---|
| Created Entity | Player | Created Bot player entity |