Declaration
func CreateCustomUI(out var createdEntity entity<CustomUI>, owner entity<Player>, uIID CustomUIID)
go
Parameters
Input
| Name | Type | Description |
|---|---|---|
| Owner | Player | The player entity to which the UI belongs. The UI is only visible to that player |
| UI ID | CustomHudID | Custom UI Index |
Out
| Name | Type | Description |
|---|---|---|
| Created Entity | CustomHud | Created custom UI entity |