Declaration
func CreateCustomUIWidget(out var createdEntity entity<UIWidget>, widgetType WidgetType, uI entity<CustomUI>, parentWidget entity<UIWidget>)
go
Parameters
Input
| Name | Type | Description |
|---|---|---|
| Widget Type | HudWidgetType | The type of control created |
| UI | CustomHud | UI entity |
| Parent Widget | HudWidget | The parent control. If not filled, the UI entity will be the parent node. |
Out
| Name | Type | Description |
|---|---|---|
| Created Entity | HudWidget | Created Custom Widget Entity |