Declaration
func JoinChatChannel(target entity<Player>, channel entity<ChatChannel>)
go
Parameters
Input
| Name | Type | Description |
|---|---|---|
| Target | Player | Target Player |
| Channel | ChatChannel | Chat Channel Entity |
Makes the player join the specified chat channel. If the player is already in another chat channel, it will switch to the target channel.
func JoinChatChannel(target entity<Player>, channel entity<ChatChannel>)
go
| Name | Type | Description |
|---|---|---|
| Target | Player | Target Player |
| Channel | ChatChannel | Chat Channel Entity |