Declaration
func QuaternionToEulerAngle(value Quaternion) Vector3
go
Parameters
Input
| Name | Type | Description |
|---|---|---|
| Value | Quaternion | Input quaternion |
Return
| Type | Description |
|---|---|
| Vector3 | The returned Euler angles |
Convert the given quaternion to Euler angles. The rotation order of Euler angles is YXZ. If the passed quaternion is illegal, return (0,0,0)
func QuaternionToEulerAngle(value Quaternion) Vector3
go
| Name | Type | Description |
|---|---|---|
| Value | Quaternion | Input quaternion |
| Type | Description |
|---|---|
| Vector3 | The returned Euler angles |