Create text [अप्रचलित]

STD Library
अप्रचलित
सर्वर साइड
क्राफ्टलैंड स्टूडियो मोबाइल और पीसी दोनों पर उपलब्ध है

Create a text with the specified text content. If there are more properties to be set, further set its entity properties through the entity (deprecated, please use CreateLevelObject)

डिक्लेरेशन

func CreateTextEntity_Deprecated(out var entityVarName entity<PresentText_Deprecated>, ownerPlayer entity<Player>, text object)
go

पैरामीटर्स

इनपुट

नाम टाइप विवरण
Player Player The player entity it belongs to, only visible to that player
Text Object The text content that needs to be presented

आउट

नाम टाइप विवरण
Text entity PresentText[अप्रचलित] The code is used to indicate the name of the parameter for creating a text entity. The corresponding local variable value is the entity for creating the text.