func CreateDamageNum(content string, fontSize int, fontColor Color, duration int, target entity<Entity>, offset Vector3, randomRange Vector2, doTween bool)
go
| नाम |
टाइप |
विवरण |
| Content |
String |
Tick content |
| Font Size |
Int |
Font size |
| Font Color |
Color |
Font Color |
| Duration (ms) |
Int |
Dwell time, in milliseconds |
| Target |
Entity |
Entity that takes damage |
| Offset |
Vector3 |
The offset of the damage tick relative to the target entity’s world coordinates |
| Random Range |
Vector2 |
The range of random position correction at the damage tick position |
| Do Tween |
Bool |
Whether to perform interpolation animation |