डिक्लेरेशन
func SetFallingDamage(target entity<Player>, heightSegments List<float>, damageSegments List<int>)
go
पैरामीटर्स
इनपुट
| नाम | टाइप | विवरण |
|---|---|---|
| Target | Player | Target Player |
| Height Segments | ListT_Float | Height Segment List |
| Damage Segments | ListT_int | Damage Segment list |