डिक्लेरेशन
func IsFriend(target entity<Player>) bool
go
पैरामीटर्स
इनपुट
नाम | टाइप | विवरण |
---|---|---|
Target | Player | Target Player |
वापस
टाइप | विवरण |
---|---|
Bool | Whether the current client is a friend |
Determine the friend relationship between the target player and the current client player. The current client itself is not a friend of the current client.
func IsFriend(target entity<Player>) bool
go
नाम | टाइप | विवरण |
---|---|---|
Target | Player | Target Player |
टाइप | विवरण |
---|---|
Bool | Whether the current client is a friend |