डिक्लेरेशन
func CreateTrajectory(target entity<Entity>, initialVelocity Vector3, acceleration Vector3, maxDisplacement float, out var createdEntity entity<Trajectory>, autoPlay bool)
go
पैरामीटर्स
इनपुट
नाम | टाइप | विवरण |
---|---|---|
Target | Entity | target entity |
Initial Velocity | Vector3 | initial velocity |
Acceleration | Vector3 | acceleration of motion |
Max. Displacement | Float | Maximum displacement distance |
Auto Play | Bool | Whether the playback starts automatically after creation |
आउट
नाम | टाइप | विवरण |
---|---|---|
Created Entity | PlayableTrajectory | Trajectory motion entities created |