डिक्लेरेशन
func GetCurrentCamera(target entity<Player>) entity<Camera>
go
पैरामीटर्स
इनपुट
| नाम | टाइप | विवरण |
|---|---|---|
| Target | Player | Target Player |
वापस
| टाइप | विवरण |
|---|---|
| CameraConfig | The currently used camera entity |
Get the camera entity currently used by the target player
func GetCurrentCamera(target entity<Player>) entity<Camera>
go
| नाम | टाइप | विवरण |
|---|---|---|
| Target | Player | Target Player |
| टाइप | विवरण |
|---|---|
| CameraConfig | The currently used camera entity |