डिक्लेरेशन
func GetCurrentCamera(target entity<Player>) entity<Camera>
go
पैरामीटर्स
इनपुट
नाम | टाइप | विवरण |
---|---|---|
Target | Player | Target Player |
वापस
टाइप | विवरण |
---|---|
CameraConfig | The currently used camera entity |
Get the camera entity currently used by the target player
func GetCurrentCamera(target entity<Player>) entity<Camera>
go
नाम | टाइप | विवरण |
---|---|---|
Target | Player | Target Player |
टाइप | विवरण |
---|---|
CameraConfig | The currently used camera entity |