func CreateEffectEntity_Deprecated(out var entityVarName entity<PresentEffect_Deprecated>, ownerPlayer entity<Player>, effectType VFXType)
go
नाम |
टाइप |
विवरण |
Player |
Player |
The player entity it belongs to, only visible to that player |
Visual effects |
EffectType |
Special effect type, the type of special effect that players can choose |
नाम |
टाइप |
विवरण |
Visual effects entity |
PresentEffect[अप्रचलित] |
In the code, it is used to indicate the name of the parameter for creating a special effect entity. The corresponding local variable value is the entity that creates the special effect. |