Create visual effects [अप्रचलित]

STD Library
अप्रचलित
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Create an icon using the specified special effect type. If there are more properties that need to be set, further set its entity properties through the entity.

डिक्लेरेशन

func CreateEffect_Deprecated(out var createdEntity entity<Effect>, owner entity<Player>, effectType VFXType)
go

पैरामीटर्स

इनपुट

नाम टाइप विवरण
Player Player The player entity it belongs to, only visible to that player
Visual effects EffectType Special effect type, the type of special effect that players can choose

आउट

नाम टाइप विवरण
Visual effects entity EffectEntity In the code, it is used to indicate the name of the parameter for creating a special effect entity. The corresponding local variable value is the entity that creates the special effect.