Create Sound Effect [अप्रचलित]

STD Library
अप्रचलित
दोनों तरफ
क्राफ्टलैंड स्टूडियो मोबाइल और पीसी दोनों पर उपलब्ध है

Play the specified sound effect. If there are more properties that need to be set, further set its entity properties through the entity.

डिक्लेरेशन

func CreateSound_Deprecated(out var entityVarName entity<SoundEffect>, ownerPlayer entity<Player>, soundType SoundEffectType)
go

पैरामीटर्स

इनपुट

नाम टाइप विवरण
Player Player The player entity it belongs to, only visible to that player
Resource path AudioType Sound effect type, the type of sound effect that players can choose

आउट

नाम टाइप विवरण
Music entity SoundEntity In the code, it is used to indicate the name of the parameter for creating a sound effect entity. The corresponding local variable value is the entity that creates the sound effect.