डिक्लेरेशन
func DealDamage(target entity<Combatable>, attacker entity<Combatable>, type DamageType, damage int)
go
पैरामीटर्स
इनपुट
नाम | टाइप | विवरण |
---|---|---|
Target | FightingEntity | Damaged gaming entity |
Attacker | FightingEntity | Game entity that deal damage |
Type | DamageType | Type of damage |
Damage | Int | Amount of damage |