Create Look At

Playable
दोनों तरफ
क्राफ्टलैंड स्टूडियो मोबाइल और पीसी दोनों पर उपलब्ध है

Creates a gaze following motion, where the target entity stays oriented towards the specified object

डिक्लेरेशन

func CreateLookAt(target entity<Entity>, lookAtTarget entity<Entity>, offset Vector3, coordinateSystem CoordinateSystemType, out var createdEntity entity<LookAt>, autoPlay bool)
go

पैरामीटर्स

इनपुट

नाम टाइप विवरण
Target Entity target entity
Look At Target Entity Gazing target entity
Offset Vector3 Offset of the gaze point from the object entity
Coordinate System CoordinateType Coordinate system used
Auto Play Bool Whether the playback starts automatically after creation

आउट

नाम टाइप विवरण
Created Entity PlayableLookAt Created gaze following motion entity